INFOCOM Adventure

The One That Got Away

A winner of Infocom’s 1995 Interactive Fiction Competition, this reflective fishing adventure invites you to cast your line into legend, uncover hidden depths, and realize that sometimes the biggest catch is the one that slipped away.

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Play The One That Got Away

Game overview

Description

What seems like a peaceful fishing trip quickly reveals deeper currents of luck, legend, and unexpected discovery.

The One That Got Away was a winner in Infocom Interactive Fiction Competition 1995, celebrated for its rich atmosphere, clever simplicity, and emotional undercurrent.

You find yourself casting lines at “The Old One” in a quiet lake, navigating quirky local lore and reflections on what being “the one that got away” really means.

Getting started: Press any key at each [More].

How to save: Type SAVE and press Enter. In the file window, type a short name for your save and press Enter.

How to continue: Type RESTORE and press Enter. In the file window, use the arrow keys to pick your save and press Enter.

The Keep: Signed in to UORealms? Right after you save in the game, click Save to The Keep above the game to store the save in your account. Next time, on any computer, click Load from The Keep, pick your save, then continue as shown above. Saves you don’t put in The Keep are gone once you leave or reload the page.

Genre
Interactive fiction
Play style
Single player
Access
Play in browser
Account
No account required

Original game materials

Manuals, Maps, Hints

From the archive

UORealms on mobile

This game was made for PC play.

The One That Got Away plays best with a keyboard and a larger screen. You can still explore games designed for mobile play.